Gaming Final Fantasy XV Update: Game Leaked Online With The Ending Streamed on Youtube By Sagnik Debnath Posted on November 21, 2016 Share on Facebook Share on Twitter Share on Google+ Share on Reddit Share on Pinterest Share on Linkedin Share on Tumblr One of the most awaited games of the year, Final Fantasy XV is inching closer and closer to its release date which is on November 29 later this month and like any other big console game, the Final Fantasy XV is also something people all over the world have started playing before the official launch. A little more than a week prior to the day of its scheduled release, gamers in Peru, Argentina, and the UAE are already playing it. Unconfirmed reports have suggested those in the USA have got it early as well. Delving into the depth of the topic further, it seems that a number of enthusiastic gamers have already completed playing the full version of the game and had streamed the ending live on Youtube to be ultimately taken down by publisher Square Enix. Final Fantasy XV, which was announced early in 2006, is finally pegged to hit the shelves on November 29. The open world action role-playing video game, which is the fifteenth main instalment in the Final Fantasy series has been under production for quite some time now and it seemed that fans just couldn’t wait till the launch date to play it. This, however, does raise concerns for Square Enix, the publisher who couldn’t prevent the game from being leaked into the Internet. While this fifteenth instalment in the much critically acclaimed Final Fantasy series has only been announced for the Sony’s Playstation 4 and Microsoft’s Xbox One, earlier this year Final Fantasy XV game director Hajime Tabata suggested that the game would come to PC. “I’m quite positive about the idea of developing a PC version, but I would like to make a very different project if possible. The reason I’m interested is that a PC version would propel the game to another technical level.I have in mind a version of Final Fantasy XV that is more technically developed. This version could incorporate things that we were forced to abandon because of the limitations of home consoles. With the PC, this would be an opportunity to release a version far superior in terms of quality and tech.” -Hajime Tabata
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